New Build is LIVE!


As promised! 

Here is the current build of the game that was available at AVCON in Adelaide in 2025. This build highlights a small tutorial area in which the player completes a simple combat loop of the game, this build also highlights some feedback provided on the actual date as well.

The changes made to the build are as follows:

AVCON BUILD 
- Updated Interaction Pipeline 
- Fixed known errors in the Inventory System 
- Fixed Chest bugs 
- SAGE feedback implemented
     - Skills nodes now appear in a window
     - Tooltip only appears when clicking with the scroll wheel
- Added a combat system
     - Auto attacking cycle, every 3rd hit is a heavy attack.
     - Blocking and Dodging
     - Stamina, Pressure, and Control resources given to players.
     - Bullet time slow down mode to make it easier 
- Locomotion Changes     
     - Dashes added
     - Characters can turn left! 
- Skill Check changes
     - Skill checks no longer trigger via clicks, but rather keystrokes

Additionally, after this update I'll be taking a break from attending conventions! Whilst I'm super excited about the support coming forth for the game, I need to ensure I am capable of actually supplying the content needed for the game and providing an actual polished experience, instead of sprinting to meet deadlines and con dates.

So with that in mind, I'm going to focus on making an actual cohesive experience within the game that actually delivers all the prompts and marketing that's being pushed out, instead of just tech demos.


Please keep an eye on the instagram, as well as the discord, reddit and youtube pages as these will undoubtedly become much more active to meet this goal!!


Thank you all so much again!

Files

Tales of Tallrest 2025 Alpha Avcon Build 37 MB
44 days ago

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