First Devlog for the Project


The other day I posted my first video really talking about Tales of Tallrest as a concept and where the idea comes from and it's origins. It mainly talks about the concept of Dream Games, a term I've used way too much in the last few years to describe projects that are never going to get off their feet.

They're difficult, they're over scoped, they're unrealistic. All these are true but still people push forward and try and eventually, fail. I'm nervous for the project some times but it's the support of the audience and friends that watch every step, every script, and every art asset make up what is essentially, an unbelievably unrealistic project.

I can't be thankful enough for what people have given to push me forward and the belief they have in me, so as I'm sitting down to what is probably Day 48 of documentation updates, Thank you <3

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